The Last Clockwinder

Excellent blend of VR and automation brings a refreshing new experience to the automation genre.
Genres: puzzle, automation, vr, narrative
Thoughts
Adding the physicality of VR into the automation puzzle adds a certain dimension to it. Although games such as Satisfactory is also concerned with throughput, I really enjoyed that the game doesn't really punish you for sub-optimal solutions. Ultimately, the game focuses on storytelling instead of engineering, and helps it stand out from other automation games out there.